UFC Undisputed 3 Review

What’s up guys? Well since I’ve been in a slump of new games lately, I looked over at my game collection and asked myself what game sitting there that isn’t 4 years old deserves a review…and my eyes instantly set upon UFC Undisputed 3, so I just had to write up a review of it for you guys who are on the fence about it! I don’t blame most of you; the previous two titles in the Undisputed series have not been for everyone. The learning curve is very high and not a lot of gamers want to put in the time to learn the controls. I was one of the ones who happily put in the time because I loved the career mode and I loved schooling my friends either online or when they came over to my house.

But it took time, many matches, many tutorials, many hours plugged into the 2009 title. So when 2010 came out, I was one of the few who were pleased that the controls basically hadn’t changed much at all, and the career mode got even deeper. I loved it and didn’t think they could top themselves. But when the games sales were very minimal, THQ made a move to put the franchise on hold for the time, a move that pissed me off beyond belief as I was fully geared for a 2011 title. But having spent quite a few hours into the new title, UFC Undisputed 3 (no more years, only numbered sequels) was I pleased with the result of nearly a 2 year development cycle?

When you first fire up UFC Undisputed 3 you are greeted with a screen that lets you select Pro or Amateur. Pro is the same layout from the older titles with some new additions for the new moves in the game, but the big addition that will please all of those gamers who didn’t want to put in the time is the new Amateur controls. The complicated ground game can now be done with a simple flick of the right analog stick up or down. When we all played 2009 for the first time, it took the majority of us awhile to figure out after a takedown how to get the hell out of the full guard on the ground. I think being a pro at the game EA Skate; will make it much easier because the moves in that game are the same moves in the Pro controls of the UFC games.

So THQ listened to the fans that cried out that the learning curve on the controls was too damn hard and took too long to master. So like I mentioned, you can now flick the right stick to move to separate positions on the ground. It’s never been easier to get from full guard to a full mount and just start pounding out those hammer fists on your opponents faces! If you were staying away from these games because of the controls, now is the time to jump in! You can easily master the Amateur controls now within an hour, two tops, I swear it. And if you ever are ready to make the transition to play the real game, there are PLENTY of tutorials to help you learn them.

The biggest, fleshed out mode in the game, in my honest opinion, is easily the career mode. Like the past years, you can create a fighter, usually yourself, and then start fighting, but now for people who don’t want to create fighters, you can now take your favorite UFC fighter into career mode and rewrite their careers however you wish to. So now you can take Forrest Griffin from the beginning in the WFA, all the way to the glory of UFC Champion and eventually, UFC Hall of Fame! But if you’re like me, you’d rather make your own fighter, and start fresh, and that’s what I did. So of course, I made Steven Williamson, turned him into a light heavyweight, as that’s my favorite weight class in MMA. Gave him the nickname “The Assassin” and then I started my career to assassinate my division!

Of course thinking I was a bad ass, I put it on advanced difficulty, and my first match ended in a knockout in 1:38 seconds in the first round, which is really good for a first fight! Except I was the one laying on the ground wondering what the heck just happened to my face! Only bad part is, as it tells you when you select your difficulty, once you start your career, you can NOT change it. So I either had to start over, or adapt. And since I’m not one to start over, I was forced to adapt and change my game plan fight to fight.

I actually just ended my career earlier today (as of this writing), I retired as the Middleweight Champion, since the game allows you to change weight classes if you desire to. My record at the end of my career was a staggering 41-16, I was the current Middleweight Champion and a 2 time Light Heavyweight Champion and yes, I was inducted into the UFC Hall of Fame. I won 63% of my fights won by KO/TKO, 36% by Submission and 1% by decision. I only went the distance once in a fight with Vitor Belfort for the title, and in the end, I won by split decision after 5 hard rounds. I’m proud to say that I was never once submitted, but all 16 of my losses came via me getting knocked the F out! But this isn’t about my career.

So when you start off, like I said, you either make your fighter or you pick a fighter from the roster. Then you enter the WFA, which for those of you who are brand new to the sport and never watched WFA, it was the home of some crazy ass fights. After some wins in WFA you get a title shot. After winning the title and defending it a few times, you get an offer to move to the UFC. You can either accept it right away or keep fighting in the WFA till you get better offers or fights. I personally waited and fought 5 more fights in the WFA till I got a better spot on the UFC cards. This is where the bulk of the career takes place. You spend all your time either fighting, training to build your stats, or customizing your fighters stuff such as his trunks, shirts, hat, entrance song, entrance motions (the way he walks to the Octagon), etc.

I was disappointed there wasn’t a feature to use your own songs from your hard drive as your entrance song since THQ has been doing that with their WWE series of games for years. But it was a minor thing, I found myself skipping most of my entrances anyway. You start off by picking your opponent from a list of anywhere from about 1 to 5 guys. It’s important to pay attention to their stats so you don’t end up getting your ass beat in the first 30 seconds. Once you pick your fight, you get a certain amount of “Actions” or times you can train. It’s usually 2 and always will be unless you pick Fill-In fights which you get 1 action since you take the fight on short notice to replace an injured fighter. But taking these fights offers significant CRED bonuses. CRED is what it sounds like, its money for your career fighter to spend on upgrades or sponsor products.

So eventually after many fights you’ll get an offer to compete in the Pride tournament. Take it, trust me. It’ll last you about 3-4 fights but it’s worth it. Pride is very fun to fight in, a whole new set of rules from the UFC gameplay. Along the way you’ll get the chance to switch weight divisions, which if you do and you’re the champion, you’ll be stripped of your current title. While it’s fun to play and try out new weight divisions, it’s more of the same thing, which isn’t bad considering how fun it is when you’re in the actual fight.

It’s also chalk full of other modes like Title Mode which is where you pick a fighter and take him up the ladder to win the title in his division. Sounds like career mode, but it’s much quicker. Winning said title unlocks Title Defense Mode, which is like it sounds. You defend said title till you lose. It also has Tournament Mode which is basically like UFC when it first started; it’s just a basic tournament structure. Along with that goes Event Mode where you create your own UFC PPVs. You pick the fighters and then you can either sim them, watch them being simmed, or fight in them.

Returning this year is Ultimate Fights mode which takes actual fights from the sport and has you do one of two things, either recreate them, or rewrite history. My favorite was the fight with Silva vs. Rampage in PRIDE. It gives you a certain amount of goals to accomplish like how to win, win in this round by submission, etc. It’s pretty fun and unlocks cool videos that fans of the sport will enjoy. It’s also got the basic Create A Fighter, but coming over from the WWE Wrestling games, you can now upload your own creations and also, download other peoples. The most popular CAF downloaded right now is Fedor, of course. It also comes with a very nice and smooth Online mode where you take the fight Online. Not much to say about it. It hasn’t changed much since the first Undisputed game in 2009, but Online when I played it, felt like it ran very smooth which was a big plus for me and my friends.

All in all, UFC Undisputed 3 is a very solid game. A huge roster of over 150 fighters, Create A Fighter, very good career mode, tons of extra modes that flesh out the game, a working Online mode, and my personal favorite, PRIDE! I love fighting in PRIDE way more than I do in UFC! It just adds so much to the game that in my opinion could have skated by a few more years without adding much…here’s looking at you Madden. But no, THQ did an amazing job by breaking out the greatest UFC game ever made! My complaints are small, and my positives outweigh the cons by a LOT! I love this game!

UFC Undisputed 3 – 8/10

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